Predicting innovation acceptance by simulation in virtual environments (Theoretical foundations)
- Noel León,
- ,
- Humberto Aguayo,
- Myrna Flores
- Instituto Tecnologico de Estudios Superiores de Monterrey,
- CEMEX Research Group AG
Open access
Publication metrics
Metrics
Abstract
This paper extends the current development of a methodology for Computer Aided Innovation. It begins with a presentation of concepts related to the perceived capabilities of virtual environments in the Innovation Cycle. The main premise establishes that it is possible to predict the acceptance of a new product in a specific market, by releasing an early prototype in a virtual scenario to quantify its general reception and to receive early feedback from potential customers. The paper continues to focus this research on a synergistic extension of techniques that have their origins in optimization and innovation disciplines. TRIZ (Theory of Inventive Problem Solving), extends the generation of variants with Evolutionary Algorithms (EA) and finally to present the designer and the intended customer, creative and innovative alternatives. All of this developed on a virtual software interface (Virtual World). The work continues with a general description of the project as a step forward to improve the overall strategy.
Publication Information
Output type
Original language
EnglishPages from-to (Number of pages)
Pages 9-16 (8 pages)Publication milestones
- Published - 01/01/2009
Publication status
Publication series
- Publication series name: IFIP Advances in Information and Communication Technology
ISSN (Print): 1868-4238
ISSN (Electronic): 1868-422X
Volume: 304
ISBN (Print)
9783642033452ISBN (Electronic)
9783642033452Publication IDs
- Scopus: 79953727083
Host publication title
Growth and Development of Computer-Aided Innovation - 3rd IFIP WG 5.4 Working Conference, CAI 2009, ProceedingsHost publication editors
- Runhua Tan
- Guozhong Cao
- Noel Leon
