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Effective Navigation in VR Spaces Using Visual and Auditory Stimulation

Research Output:
Chapter in Book/Report/Conference proceeding
Conference contribution

Publication metrics

Metrics

Scopus
Citations
SciVal
Citations
1
SciVal
FWCI
0.40
SciVal
Author count
4
SciVal
Paper percentile
47

Abstract

With the growing interest in virtual reality and designing virtual spaces, navigating these spaces in a simple way is very important. Designers need to focus on creating spaces that the user can use. Few studies have aimed to find effective ways to enhance the user experience in virtual reality applications. The aim of this study is to analyze visual and auditory stimuli to discover which is the most effective in aiding orientation and spatial memory in VR spaces. Two identical virtual mazes were built, each containing either visual or auditory landmarks to aid the users in orienting themselves. We asked 42 participants to complete one of the two mazes and measured the time taken by each participant to complete the maze. With a P-value = 0.782, no significant difference was found between the average time taken by each sample to complete the maze. The type of stimuli didn’t seem to have a significant effect on the participants’ capability to orient themselves. However, interviews with the participants after the test, revealed that those who performed the visual test more often identified the elements inside their maze as landmarks that could be used to aid their orientation. Participants who performed the test involving audio stimuli also misinterpreted or derived unintended meanings from the elements present in their maze more often than participants in the visual maze. These results could aid VR developers and space designers to create 3D environments that are easy to understand and navigate for both experienced and novice users.

Publication Information

Output type

Research Output:
Chapter in Book/Report/Conference proceeding
Conference contribution

Original language

English

Pages from-to (Number of pages)

Pages 82-98 (17 pages)

Publication milestones

  • Published - 2024

Publication status

Published - 2024

Publisher

Springer Science and Business Media Deutschland GmbH, Germany

Publication series

  • Publication series name: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    ISSN (Print): 0302-9743
    ISSN (Electronic): 1611-3349
    Volume: 15030 LNCS
9783031717123

Publication IDs

  • Scopus: 85204347922

Host publication title

Extended Reality - International Conference, XR Salento 2024, Proceedings

Host publication editors

  • Lucio Tommaso De Paolis
  • Pasquale Arpaia
  • Marco Sacco

Related Event

Title

International Conference on eXtended Reality, XR Salento 2024

Event type

Conference

Date

04/09/2024 - 07/09/2024

Location

LecceItaly