Determining which touch gestures are commonly used when visualizing physics problems in augmented reality

Marta del Rio Guerra, Jorge Martín-Gutiérrez, Raúl Vargas-Lizárraga, Israel Garza-Bernal

Resultado de la investigación

2 Citas (Scopus)

Resumen

Touch gestures can be a very important aspect when developing mobile applications with enhanced reality. The main purpose of this research was to determine which touch gestures were most frequently used by engineering students when using a simulation of a projectile motion in a mobile AR application. A randomized experimental design was given to students, and the results showed the most commonly used gestures to visualize are: zoom in “pinch open”, zoom out “pinch closed”, move “drag” and spin “rotate”.

Idioma originalEnglish
Título de la publicación alojadaVirtual, Augmented and Mixed Reality
Subtítulo de la publicación alojadaInteraction, Navigation, Visualization, Embodiment, and Simulation - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Proceedings
EditoresGino Fragomeni, Jessie Y. Chen
EditorialSpringer Verlag
Páginas3-12
Número de páginas10
ISBN (versión impresa)9783319915807
DOI
EstadoPublished - 1 jul 2018
Evento10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018 Held as Part of HCI International 2018 - Las Vegas
Duración: 15 jul 201820 jul 2018

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen10909 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conference

Conference10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018 Held as Part of HCI International 2018
PaísUnited States
CiudadLas Vegas
Período15/7/1820/7/18

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

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