Abstract
This study aims to explore the results of welding virtual training performance, designed using a learning model based on cognitive and usability techniques, applying an immersive concept focused on person attention. Moreover, it also intended to demonstrate that exits a moderating effect of performance improvement when the user experience is taken as a feed-back for the student. The results can provide important information to increase the operator performance during the training of welding complex machines to reduce accidents and waste of test material.
| Original language | English |
|---|---|
| Pages (from-to) | 521-532 |
| Number of pages | 12 |
| Journal | Eurasia Journal of Mathematics, Science and Technology Education |
| Volume | 13 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 1 Jan 2017 |
Bibliographical note
Publisher Copyright:© Authors.
All Science Journal Classification (ASJC) codes
- Education
- Applied Mathematics