DescriptionAugmented reality is a technology that allows the relative immersion of the user to interact
with virtual objects through gestures and sounds that are captured by computer equipment.
The present research refers to evaluating the use of augmented reality as a pedagogical
strategy for collaborative and interdisciplinary design exercises. Of an exploratory type, with
a contemporary design and qualitative approach, it involved 16 students from the University
of Monterrey from the Schools of Architecture and Habitat Sciences and Art and Design, who
designed an object synchronously and in real time, connected in the same modeling room.
The results demonstrate the usefulness of AR for design, as it allows collaborative work, compartmentalization, and overlapping of digital information on the users' horizon,
facilitating revisions and virtual prototyping of the object as a work product. In addition, the
immersive experience allowed the students to approach modeling technologies as a first
experience of digital design.
|Period||5 Oct 2023|
|Event title||INPIN 2023: Investigación e innovación para las ciencias|
|Degree of Recognition||International|
- Augmented reality
- project design
- educational computing
- educational technology
Metodología bottom-up y realidad aumentada para proyectos de diseño colaborativo e interdisciplinarios
Research output: Contribution to conference › Poster › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution